AI Insights · Timothy · October 2025
Top 5 School Games on Unified Platform in the US, Q3 2025
Explore the performance trends of the top school games in the US during Q3 2025, highlighting downloads, revenue, and active users.
In the third quarter of 2025, the top school games on a unified platform in the United States showed varied performance trends. This analysis, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users for these popular apps.
Teacher Simulator: Study Time! experienced a marked increase in weekly downloads, starting at 44.3K and reaching 102.4K by the end of September. Revenue fluctuated, peaking at $327 in the last week. Active users initially declined but surged to 338.7K by the quarter's close.
Math Crossword — Number Puzzle saw downloads drop from 34.9K to 10.8K over the quarter, with active users showing a slight decline from 226.9K to 177.9K. The app did not generate revenue during this period.
Kids Games: For Toddlers 3-5 maintained a stable download rate, starting at 14.3K and ending at 14K. Active users increased from 99.7K to 133.3K, although the app did not report any revenue.
SAKURA School Simulator downloads decreased steadily from 14.9K to 10.1K. The active user base began at 35.9K, dipping mid-quarter before rising to 38.8K by September's end, with no revenue reported.
Bully: Anniversary Edition showed a significant download spike to 28.8K in mid-July, then stabilized around 7K. Revenue saw fluctuations, peaking at $3.2K. Active users rose sharply to 48.8K in July before settling at 21.5K.
For more detailed insights and data on these applications, visit Sensor Tower.